![]() ![]() Things function as they should, and weapons all have unique animations to go along with them. The things you can interact with, however, are pretty impressive. So the focus of the game’s environments truly went in the direction of let’s bring it all to life, but don’t touch anything. ![]() There are moments where you are in corridors or out in the open and certain things won’t explode as you intend, and while the world is heavily detailed it is like staring at a painting because hardly anything can be interacted with. Very rarely did I ever come across areas where it felt like a new developer with only one game in their belt was behind this game. How robots move and transform, how enemies function, how the world blends humans and robots, everything has a detailed explanation and variations to keep you looking for more. The initial introduction takes you through a city, which exemplifies the details given to every aspect of the world. Every area you come across is filled with insane details that leave you in awe of the environment. Visually, Atomic Heart is a breathtaking experience from beginning to end. ![]() It’s hard to be mad about it, however, when it does everything so well. All these intertwine well, but it never really allows the game to develop its own personality. ![]() As you play a little further into the game we get a taste of Doom alternate history like Wolfenstein intense gameplay like Half Life and puzzle quests like Portal. It’s totally clear that was the central influence on Atomic Heart. Right off the bat you can see the similarities to Bioshock. Atomic Heart Developed By: Mundfish Platforms: PS5, Xbox Series X | S, PC Genre: Action / Shooter Release Date: February, 21 2023 ![]()
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